Buildings should bounce in time more obviously
The buildings currently bounce in time with the music, but it looks like they don't. I suggest that instead of a square wave (switch between high and low on the beat) they should spike near the beat.
Thus, if the current behavior is approximately 1 off 1 on, my suggestion would be 0.1 on 0.8 off 0.2 on 0.8 off 0.2 on .... (the idea is that the spikes should be centered on the beats.)
Thus, if the current behavior is approximately 1 off 1 on, my suggestion would be 0.1 on 0.8 off 0.2 on 0.8 off 0.2 on .... (the idea is that the spikes should be centered on the beats.)
1
person likes this idea
I like this idea!
Tell me when this idea gets some attention.
The more people who like this idea, the more it gets noticed.
The more people who like this idea, the more it gets noticed.
Create a customer community for your own organization
Plans starting at $19/month
-
Inappropriate?Thanks Pavitra. I'll tell Dan to check this post out when he gets back from SXSW.
I’m glad to see math being used on our GS page!
Loading Profile...



EMPLOYEE