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onemorehour marked one of Retodon8's replies in GamerDNA as useful. Retodon8 replied to the question "Can Gamer DNA publish Achievement messages to Facebook?".
onemorehour replied on December 14, 2009 01:47 to the question "Automating synch updates?" in GamerDNA:
onemorehour set one of onemorehour's replies as an official response to "Automating synch updates?" in GamerDNA
onemorehour set one of onemorehour's replies as an official response to "Game Videos" in GamerDNA
onemorehour replied on December 14, 2009 01:45 to the problem "Game Videos" in GamerDNA:
onemorehour set one of onemorehour's replies as an official response to "not happy!" in GamerDNA
onemorehour replied on December 14, 2009 01:43 to the question "not happy!" in GamerDNA:
Hi there,
We do not charge anything to any of our members (this is a free social site for video game players), so I think you might be mistaken. If someone has created a member profile with your email address or other information, I can help you with that, but we do not charge our members for the services we provide on this site.
onemorehour set one of onemorehour's replies as an official response to "Facebook granularity?" in GamerDNA
onemorehour replied on December 14, 2009 01:38 to the question "Facebook granularity?" in GamerDNA:
Yup!
The On/Off switch will affect whether daily gameplay summaries get published, but it's not tied to the checkboxes below.
The checkboxes control a separate hourly message that will go out to Facebook summarizing what you've done in that past hour (uploading images, making new posts, etc.).
Hope that helps!
onemorehour replied on November 09, 2009 19:15 to the question "Gameplay Events RSS Lost!?!?!?!?!?" in GamerDNA:
I'm not sure exactly which functionality you're looking for, but the swiss army knife of getting data out of our system is definitely our Helix API. Take a look at the documentation here, and to translate it into RSS, you could put it through Yahoo! Pipes:
http://www.gamerdna.com/helix/documen...
http://pipes.yahoo.com
onemorehour replied on November 04, 2009 21:14 to the problem "He's swearing and game bashing." in GamerDNA:
Hi Mike,
I took a look at the conversation in question, and I don't think anything said so far is overly inappropriate. We have quite liberal profanity filtering that is automatically applied to content entered by our members, which is why you'll see swears replaced with $!@% characters.
Saying negative things about games is freely allowed--it might not be as productive or helpful to others as focusing on the things you like about a game, but it's not prohibited by any means. I understand that you might strongly disagree with this member's opinion, but I would simply recommend that you unfollow that particular conversation and not engage with this person in the future.
onemorehour replied on October 30, 2009 01:14 to the question "Where is the PC?" in GamerDNA:
In your profile (and in most places, actually) we list platforms by their abbreviations. "IBM PC Compatible" gets listed as "PC", "Hybrid Windows/Mac" gets listed as "PC-MAC", "Super Nintendo Entertainment System" gets listed as "SNES," and so on. In a few places where we're trying to be verbose (and to alleviate confusion with the very old PC-FX platform), we list the full name. So while you might want to pick "IBM PC Compatbile" as one of your platforms, it'll just be listed as PC in most places.
We changed our platforms a while back to match up with the platforms we get from our game data provider. They typically track games by unique UPC codes, which is why we have "Hybrid Windows/Mac" in there. There are quite a few games that will sell in one retail box, but contain both the Windows and Mac versions of the software (most notably: WoW).
onemorehour replied on October 30, 2009 01:06 to the question "Where is the PC?" in GamerDNA:
PC is occasionally listed as "IBM PC Compatible" depending on what list you're looking at. If you want to add this as a platform, you can do so here:
http://www.gamerdna.com/dna/profile_b...
Hope that helps :)
onemorehour set one of onemorehour's replies as an official response to "Cannot edit game events." in GamerDNA
onemorehour replied on October 07, 2009 12:01 to the problem "Cannot edit game events." in GamerDNA:
onemorehour set one of onemorehour's replies as an official response to "Spotlight Section Error" in GamerDNA
onemorehour replied on October 05, 2009 20:17 to the problem "Spotlight Section Error" in GamerDNA:
Thanks for reporting this!
It looks like this will happen if you refresh your home page before the spotlights finish loading the first time... does that sound about right? If you refresh a minute or two *after* you get the error, it should load fine... In any case, we'll be fixing this issue with the release this evening.
onemorehour set one of onemorehour's replies as an official response to "Facebook integration should be to the NEWS FEED, not the STATUS UPDATE" in GamerDNA
onemorehour replied on October 04, 2009 22:19 to the idea "Facebook integration should be to the NEWS FEED, not the STATUS UPDATE" in GamerDNA:
Hi Rik,
Thanks for the feedback! We're definitely looking into improving the way in which we automatically publish items to Facebook. The reason it functions the way it does is that we actually rolled out our Facebook integration after they had switched to their Stream model, but before they allowed applications to request the Stream.publish permission that would be required to publish these kinds of "rich" stories directly to the Stream.
(Unfortunately, now that we can request this permission, we'll have to implement a tiered authentication model and prompt people to re-authenticate with the newer permissions. That's the price of working with a bleeding-edge API, I guess! :))
onemorehour set one of onemorehour's replies as an official response to "Facebook missing from aka page" in GamerDNA
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